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  • Seedance 2.5
  • 16:9
  • Открытый промт

Промт для Seedance 2.5: погоня с гравитационным копьём в небесах

Оригинал: Photorealistic cinematic CGI, reality-grade rendering, Hollywood blockbuster quality, Weta Digital…

Фотореалистичная 30-секундная экшен-сцена: воин с копьём мчится сквозь парящие острова и гравитационные взрывы. Годится для тизеров и соцсетей.

Результат — 30-секундная непрерывная фотореалистичная экшен-сцена в сюрреалистичном поле боя с парящими островами, перевёрнутыми горами и разбитыми лунами. Герой Eclipse Warden в обсидиановой броне держит Gravity Spear двумя руками и несётся по обрушающимся платформам. Камера меняется от низкого трекинга до крэш-зума и облёта, а сцена заканчивается чёрным кадром без титров. Формат 16:9.

Чтобы адаптировать промт, замените локацию, описание брони и оружия, сохранив требования к двуручной хватке и постоянному движению. Таймкоды по отрезкам можно сокращать, если нужен более короткий ролик.

Промт

Промтанглийский
Photorealistic cinematic CGI, reality-grade rendering, Hollywood blockbuster quality, Weta Digital + ILM level VFX, IMAX cinematography, ultra detailed armor, highly detailed creature anatomy, physically accurate destruction, ray-traced reflections, volumetric lighting, atmospheric fog, film grain, anamorphic lens, cinematic motion blur, ultra-sharp 8K, HDR, dramatic teal-orange color grading with celestial blue and violet energy accents, realistic debris physics, premium Hollywood camera language.
A continuous 30-second cinematic action sequence inside The Garden of Forgotten Suns, a surreal battlefield filled with floating islands, inverted mountains, broken moons, rivers flowing through the sky, drifting ruins, collapsing gravity fields, and a dying celestial sun.
The Eclipse Warden is already moving at full speed as the video begins. His floating obsidian crystal armor remains perfectly consistent. His glowing cosmic ribbons trail naturally behind him. He firmly grips the Gravity Spear with both hands in a proper forward combat stance throughout the sequence. The weapon never flips, morphs, shrinks, duplicates, or changes orientation. Character anatomy remains perfectly consistent with realistic movement, five fingers on each hand, stable armor proportions, and no AI deformation.
0–2 Seconds — Instant Hook
Extreme low-angle tracking shot as the Eclipse Warden sprints across collapsing floating stone platforms at impossible speed. The camera races directly behind him with subtle handheld shake. Massive debris narrowly misses the lens. Before the audience understands what is happening, the entire sky fractures like glass.
2–5 Seconds — Surprise Reveal
Crash zoom upward.
The cracked sky opens into an enormous living celestial eye. The surrounding moon slowly rotates like a mechanical iris. Gravity instantly reverses. Mountains, waterfalls, and broken temples rise into the air while lightning made of starlight tears across the clouds.
5–8 Seconds — First Collision
Without slowing down, the Eclipse Warden launches himself upward using a gravity burst. Midair, he performs three rapid spear strikes in one uninterrupted combo. Every impact bends space and sends expanding gravitational shockwaves through the battlefield. The camera circles around both characters at extreme speed before transitioning into a dramatic side tracking shot.
8–11 Seconds — Creature Counterattack
The celestial entity extends a colossal marble hand larger than an entire mountain range. It attempts to crush the Warden. He instantly gravity-dashes through the closing fingers, barely escaping as the giant's hand destroys floating islands behind him. Chunks of rock fly toward the camera with realistic physics.
11–14 Seconds — Impossible Movement
The battlefield rotates ninety degrees. Gravity shifts sideways. The Eclipse Warden immediately begins sprinting along vertical cliffs while waterfalls now flow horizontally beside him. Dynamic FPV camera. Fast whip pans. Rapid rack focus between foreground debris and the charging warrior.
14–17 Seconds — Reality Break
The giant opens its chest.
Inside is an entire miniature galaxy with orbiting planets and glowing suns.
The Eclipse Warden dives directly into the opening, weaving between spinning planets at extreme speed while dodging gravity waves. Macro close-ups alternate with massive IMAX-wide shots.
17–20 Seconds — Combo Assault
Emerging from the galaxy, the Warden unleashes ten consecutive gravity spear attacks without pause. Each strike creates expanding rings that distort light and space. The camera continuously changes perspective: over-the-shoulder, orbit, crash zoom, low-angle tracking, aerial drone pullback, then extreme close-up of the spear piercing glowing celestial armor.
20–24 Seconds — Environmental Destruction
The giant retaliates by tearing apart reality itself. Entire floating continents split in half. Rivers explode into the sky. Broken moons collide. The Eclipse Warden surfs across falling debris while maintaining full momentum, never stopping for a single frame.
24–27 Seconds — Ultimate Strike
Extreme close-up on both hands tightening around the Gravity Spear.
Time slows for less than one second.
The Warden accelerates forward in a blinding gravity burst and drives the spear directly into the creature's glowing core. A universe-sized gravitational explosion erupts outward. Stars, galaxies, and cosmic dust expand through the frame with breathtaking VFX.
27–30 Seconds — Viral Cliffhanger
Silence.
The explosion fades.
The Eclipse Warden floats alone in the darkness.
Then...
A single gigantic hand gently lands on his shoulder from outside the frame.
The camera slowly rotates around him.
Behind him, an unimaginably enormous silhouette begins opening millions of glowing eyes across the darkness.
Before its full form is revealed—
CUT TO BLACK.
No text.
No logo.
Leave the audience desperate for Part 2.
Camera Language
Extreme close-up, macro detail, crash zoom, high-speed tracking shot, over-the-shoulder pursuit, cinematic dolly, handheld subtle shake, FPV chase, IMAX wide shot, aerial drone pullback, orbit camera, whip pan, rack focus, low-angle hero shot, anamorphic bokeh, one-shot transitions, dynamic cinematic framing.
Visual Effects
Reality distortion, gravitational lensing, volumetric god rays, ray-traced reflections, cinematic particle simulations, realistic debris, celestial lightning, spatial fractures, galaxy explosions, floating dust, smoke, atmospheric fog, physically accurate destruction, premium Hollywood CGI.
Quality Lock
Photorealistic only. Reality-grade rendering. No cartoon style. No anime. No game graphics. No low-detail assets. No repeated animations. No idle frames. No slow walking. Perfect character consistency. Correct two-handed spear grip at all times. Continuous forward momentum. Every 2–3 seconds introduces a new unforgettable visual spectacle. Designed for maximum replay value and social media retention.
Скопируйте и вставьте в нейросеть как есть, на английском: переводить не нужно.
Из чего собран промт
  1. стильФотореалистичная CGI-картинка уровня блокбастера с VFX студий Weta и ILM.Photorealistic cinematic CGI, reality-grade rendering, Hollywood blockbuster quality, Weta Digital + ILM level VFX, IMAX cinematography
  2. сценаНепрерывная 30-секундная экшен-сцена на поле боя с парящими островами и перевёрнутыми горами.A continuous 30-second cinematic action sequence inside The Garden of Forgotten Suns, a surreal battlefield filled with floating islands, inverted mountains, broken moons
  3. персонажГерой уже на полной скорости, его обсидиановая броня остаётся неизменной на протяжении всего ролика.The Eclipse Warden is already moving at full speed as the video begins. His floating obsidian crystal armor remains perfectly consistent.
  4. действиеКопьё удерживается двумя руками в боевой стойке без изменений на всём протяжении сцены.He firmly grips the Gravity Spear with both hands in a proper forward combat stance throughout the sequence.
  5. камераЭкстремальный низкий трекинг за героем, который мчится по обрушающимся платформам.Extreme low-angle tracking shot as the Eclipse Warden sprints across collapsing floating stone platforms at impossible speed.
  6. таймингФинал: резкий переход в черноту без текста и логотипа.CUT TO BLACK. No text. No logo.
  7. негативТолько фотореализм: без мультяшной стилистики, аниме и игровой графики.Photorealistic only. Reality-grade rendering. No cartoon style. No anime. No game graphics.

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