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  • Seedance 2.5
  • 16:9
  • Открытый промт

Промт для Seedance 2.5: битва с колоссом в готическом монастыре

30-секундный фотореалистичный ролик в жанре тёмного фэнтези: герой сражается с 15-метровым колоссом в разрушенном готическом монастыре, используя колокол. Для эпических сцен сражений и кинематографичн

В результате вы получите 30-секундное видео 16:9, фотореалистичное тёмное фэнтези с VFX, штормовым освещением и кинематографической камерой. Сцены: погоня по мосту, появление колосса, битва во дворе, подъём на колокольню, удар колокола и взрыв колосса на рассвете.

Подставьте свой референс @image1 для лица героя. Вы можете изменить детали, но сохраните структуру сцен и тайминг.

Промт

Промтанглийский
THE BELL OF ASHFALL

ENGINE DIRECTIVE: Create an exactly 30-second, 16:9 photorealistic live-action dark-fantasy film, targeting 60fps where supported. Hollywood-level VFX, realistic textures, storm lighting, volumetric rain, natural motion blur, and cinematic camera movement.

HERO LOCK: @image1 is the only hero. Preserve his exact face, hairstyle, facial hair, skin tone, age, body, outfit, accessories, and weapon in every shot. No identity drift, clones, or costume changes. Keep his face recognizable.

ANTAGONIST: A 15-meter horned Cinder Colossus with black basalt skin, glowing ember-orange cracks, amber eyes, and a damaged left shoulder.

LOCATION: Ruined gothic Ashfall Monastery above a bottomless gorge, with a collapsing rope bridge, flooded courtyard, broken statues, and a timber bell tower containing a massive bronze bell.

TIMELINE:

00:00–00:05 | STORM BRIDGE
Aerial 24mm shot reveals the storm-lashed monastery. Ground-level tracking follows the hero sprinting across a swaying rope bridge. Planks snap behind him as lightning illuminates the gorge.

00:05–00:10 | THE COLOSSUS
The bridge collapses. The hero leaps, catches a hanging rope, and climbs to the cliff. The Colossus rises from the abyss, roars, and slams its enormous hand beside him.

00:10–00:15 | COURTYARD CHASE
The hero races through shin-deep water as the giant destroys statues and arches. He slides beneath a crushing fist, and a stone column shatters. He reaches the bell tower.

00:15–00:20 | THE BELL TOWER
The hero climbs unstable timber scaffolding. The Colossus punches through the tower wall, cracking beams. The hero cuts the bell's restraining rope, sending the massive bronze bell swinging outward.

00:20–00:25 | THE STRIKE
The hero jumps onto a beam as the bell swings through the breach and slams into the Colossus's chest at 00:22. Slow-motion impact, expanding shockwave, airborne rain, and glowing cracks spreading across its body.

00:25–00:30 | DAWN OF ASH
At 00:26, the Colossus explodes into stone fragments and ash, falling into the gorge. Storm clouds part as golden dawn illuminates the victorious hero. End with a cinematic close-up, drifting ash, and the humming bell.

AUDIO: Dark orchestral strings, distant choir, pounding war drums, thunder, rain, creaking wood, crushing stone, and monstrous roars. At 00:22, a powerful bronze gong triggers near-silence and a lingering resonance. Finish with hopeful choir, warm strings, and fading wind.

CONTINUITY: Grounded, readable action; progressive destruction; consistent screen direction; no extra characters, text, or logos.
Скопируйте и вставьте в нейросеть как есть, на английском: переводить не нужно.
Из чего собран промт
  1. форматСоздать 30-сек фотореалистичное тёмное фэнтези 16:9, 60fps, с VFX и кинематографической камерой.Create an exactly 30-second, 16:9 photorealistic live-action dark-fantasy film, targeting 60fps where supported. Hollywood-level VFX, realistic textures, storm lighting, volumetric rain, natural motion blur, and cinematic camera movement.
  2. персонажЗафиксировать внешность героя @image1 без изменений во всех кадрах.@image1 is the only hero. Preserve his exact face, hairstyle, facial hair, skin tone, age, body, outfit, accessories, and weapon in every shot. No identity drift, clones, or costume changes. Keep his face recognizable.
  3. сценаАэральный план монастыря, затем трекинг героя по мосту, доски ломаются, молния.Aerial 24mm shot reveals the storm-lashed monastery. Ground-level tracking follows the hero sprinting across a swaying rope bridge. Planks snap behind him as lightning illuminates the gorge.
  4. сценаМост рушится, герой прыгает, колосс поднимается и бьёт рукой.The bridge collapses. The hero leaps, catches a hanging rope, and climbs to the cliff. The Colossus rises from the abyss, roars, and slams its enormous hand beside him.
  5. сценаГерой бежит по воде, уклоняется от кулака, достигает колокольни.The hero races through shin-deep water as the giant destroys statues and arches. He slides beneath a crushing fist, and a stone column shatters. He reaches the bell tower.
  6. сценаГерой лезет по лесам, колосс пробивает стену, герой отпускает колокол.The hero climbs unstable timber scaffolding. The Colossus punches through the tower wall, cracking beams. The hero cuts the bell's restraining rope, sending the massive bronze bell swinging outward.
  7. сценаКолокол бьёт колосса в грудь, слоу-мо, ударная волна, трещины.The hero jumps onto a beam as the bell swings through the breach and slams into the Colossus's chest at 00:22. Slow-motion impact, expanding shockwave, airborne rain, and glowing cracks spreading across its body.
  8. сценаКолосс взрывается, рассвет, крупный план героя, пепел и гул колокола.At 00:26, the Colossus explodes into stone fragments and ash, falling into the gorge. Storm clouds part as golden dawn illuminates the victorious hero. End with a cinematic close-up, drifting ash, and the humming bell.

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